RPG Creations and Musings.

This post is mainly for personal use (for me and my players), but it might be of more general interest. So here it is…events from our game of the One Ring, very loosely based on the Darkening of Mirkwood.

I’ve been really enjoying running this game.

The Company

  • Aeldra the Kind, of the Woodsmen. Former fiance of Ingold, son of Ingomer of the Woodsmen, who was slain by Mogdred, a former lieutenant of the necromancer.

  • Halbrog, a Ranger of the North.

  • Miriel, Warden of Mirkwood

  • Nali the Mason, a Dwarf of the Lonely Mountain

  • Hathus the Wanderer, a Woodsman (retired)
  • Rathar Broadshoulders of the Beornings (retired)

  • Eorgwyn, Shieldmaiden of Rohan (retired)

Autumn 2947: The Company sets out from Dale, following King Bard’s mission of spreading the word of the Council of the North next Autumn. Crossing Mirkwood, they learn the truth about Mogdred from a mad hermit, namely that Ingold is Mogdred

The Company spend winter in the Beorning lands before travelling to the Woodsman lands in spring.

Spring 2948: The Company tells Ingomer, chieftain of the Woodsmen, the truth about Mogdred. They then travel into the forest to confront Mogdred. Aeldra the kind forces a realisation of who he was in a one on one fight.

Mogdred leads his men to fight orcs in Mirkwood, driving them out from the nearby area.

Mogdred attends the Council of the Woodsmen, and the Company convinces the sceptical Woodsmen to accept him as one of their number, and Mogdred’s fortress at Tyrant’s Hill as one of the Woodsmen holdings.

Summer 2948: Nali finds a mission from the dwarf Bofri son of Bombur. At Nali’s urging, the Company travel the old dwarf road through Mirkwood, and exorcise the Beacon Tower half-way through of its ghosts, retrieving the staff of the Roadwarden. Bofri the dwarf begins his work on restoring the dwarf road.

Autumn 2948: The Company cross Mirkwood, encountering the great spider Tauler, child of Ungoliant. They discover the East Bight is beset by Barrow Wights, and the lord of the East Bight, Ceawin the Generous, under the mental thrall of one of the Nazgul. They help him break free.

King Bard’s Great Council of the North discusses affairs of the free northern kingdoms, possible threats, and renews bonds of friendship between Dale, the Lonely Mountain, the Woodsmen, the Wood Elves, and the Beornings. The dwarf Nali presents King Dain of the dwarves with the Staff of the Roadwarden to give to Bofri.

The Company send word to the wizard Radagast about the Nazgul and the Barrow Wights, and talk to the Council of the North. They are advised that to defeat the Barrow Wights, they must find the barrow of their chief, and expose it to the sun. Radagast finds the location of the barrow the Company seeks, and leaves to consult with the wizard Saruman about the Nazgul.

The chief of the elven king’s hunters, Ruithel, goes missing seeking Tauler.

Winter 2948/49: Mogdred’s forces defeat an attack by orcs on the southern flank of the Woodsmen realm. Viglunding raiders attack Beorn’s lands, capturing slaves and burning the Elfwood, taking control of the western end of the elf path through Mirkwood.

Spring 2949: The Company bargain for the release of Ruithel from dwarves exiled from the Grey Mountains. They gain forces from the Woodsmen, and 50 elven archers for the Beornings to attack the Viglundings.

Summer 2949: The Company goes to the Viglunding lands to rescue the slaves taken prisoner- including Rathar’s associate Gisalric, and Frar the Beardless, chieftain of the dwarf exiles. The Beornings then go to war. Rathar kills the Viglunding chief, Viglund, in single combat. The Viglundings will no more be a threat, their very name to be forgotten.

And Rathar retires from adventuring with a steading in the borderlands to the north of the Beorning country, a reward for his efforts.

The Company decides to travel to the East Bight in spring to deal with the Wights. Perhaps they will find a group to journey with then (which they won’t in the Autumn), and not have a tough time crossing Mirkwood again.

Winter 2949/2950: The Wise and those touched by Shadow have dark dreams. The Dark Lord Sauron, the Necromancer as he was known when in Mirkwood, has risen again in Mordor.

Spring 2950: The Company sets off across the Narrows of the Forest for the East Bight. On the way, they discover the waters of Black Tarn and one of the River Maidens is corrupted by the influence of one of the Great Spiders, Tyulquin. To free Black Tarn from the blight, they seek out Tyulquin’s rival, Tauler, who after considerable persuasion leads the Company to Tyulquin’s lair. He will, with their cooperation, slay Tyulquin.

There, Tauler and Tyulquin fight, and Tauler is slain. The Company finish off the wounded Tyulquin, and with two of the three Great Spiders of Mirkwood dead, retreat to their new sanctuary in central Mirkwood, the dwarven Beacon Tower.

Summer 2950: While in the Beacon Tower, the Company join an elven celebration held by Orophal the Harper and Ruithel the Hunter. Both are wounded but happy. They celebrate killing the Werewolf of Mirkwood, and celebrate still more when they hear of the Company’s deeds with the Great Spiders. But the Werewolf returns in another body. The Company dispatch it, and explore the werewolf’s lair. They find the remains of one of the two Great Lamps of Balthi, which once shone with a light of the ancient world. The other of these lamps shines in Woodland Hall, in a secret chamber.

The Company, pursued by the Werewolf, reformed again, and accompanying wargs. travel with the wounded elves to Marshfoot, where the elves take a boat to the Woodland Realm. The Company caution the elves not to mention the other lamp in Woodland Hall.

Autumn 2950: The Company reach East Bight, and receive cryptic warnings in dreams of a coming attack by orcs and perhaps more. Aeldra the Kind slays the Wight King, ending the wight threat to the people of East Bight.

Winter 2950/2951: One of the Nazgul, a messenger, visits Mogdred of Tyrant’s Hill to claim his alliance to the dark lord. Mogdred and his men drive off the messenger with arrow fire.

Spring 2951: War comes to East Bight…a force of orcs from the east, and orcs from the forest, attacking from the west. A Nazgul is also present, and calls the wights. East Bight should be overwhelmed.

But the Company have not been idle. The wights do not march despite the Nazgul’s call; their king was slain, and the horn aiding their summoning was not blown. The Company also journeyed over winter to the Lonely Mountain and the Woodland Realm; forces of elves and dwarves march to help the East Bight, and Thranduil gives to Miriel a war banner from the time of Gil Galad.

The war banner drives away the Nazgul despite Nali the Dwarf being grievously affected by the Black Breath. The forces of Men, Elves, and Dwarves defeat the orcs and trolls, with Nali slaying the orc leader, a Great Orc and heir to Azog and Bolg.

Summer 2951: Radagast the Brown returns from a visit to the necromancer’s old fortress of Dol Guldor and hence to Saruman the White in Isengard. Radagast reports to the Company that forces are moving to reoccupy the Necromancer’s old fortress, including at least one of the Nazgul. And there is a traitor among the Wood Elves. Further, the Necromancer’s torturer, the Gibbet King, has returned to make mischief somewhere north of the Misty Mountains.

Miriel tells King Thranduil about the Lamp of Balthi. Unknown to Miriel, he sends a group, led by Ruithel, to steal it from Woodland Hall.

Autumn 2951: The Company travel to the old kingdom of Éotheod chasing rumours of the Gibbet King. Miriel has a vision alerting her to what the elven king has done. She tells the Company; Nali in particular is unhappy and sends a raven to alert the Woodsmen.

They find some of the Hillmen to be the Gibbet King’s followers, and orcs strike to kidnap the children of those who don’t follow him. The Company pursue the orcs all the way to Angmar, and catch them almost within sight of Carn Dûm. They take the children back to Rivendell. On the way they meet a group of elves and rangers, including Ruthiel who abandoned her mission and learned where the Company went.

Spring/Summer 2952: The Company, hearing rumours of conflicts between the Wood Elves and Woodsmen cross the Misty Mountains from Rivendell. The High Pass is blocked, but the Redhorn Gate is passable, and they come into the Dimrill Dale. They find a dwarven tower at the edge of the dale, Durin’s Watch, occupied by wraiths.

In the Woodsmen lands, the heroes negotiate with the Woodsmen and Elves, and learn that Ormal the Lampmaker, the greatest practitioner of wood elf magic, believes he can rekindle the broken lamp of Balthi given access to the still functioning lamp that still hangs in Woodland Hall.

A compromise is struck; the wood elves will not take the lamp, but rather Ormal will study it in Woodland Hall, watched.

The heroes also learn that the Nazgul and a group of orcs are nearby. With the aid of Ragagast, they rout three of the Nazgul, destroying their material forms for now.

Summer/Autumn 2952: The heroes journey south, to see Saruman to ask his advice on dealing with the Werewolf of Mirkwood and the Gibbet King. It’s a long journey, and on the way they clear a notable hazard on Hag Island on the river, and lay the wraiths of Dimrill Watch to rest. Halbrog declines to take a cursed sword from the treasure there.

They stop off in Gondor before heading across Rohan to Isengard. Saruman, after some persuasion, agrees to advise them. Halbrog agrees to become Saruman’s emissary, and the white wizard gifts him a ring he made. Miriel stays with Saruman for the winter to learn from him, and the other companions go home for the winter.

Saruman is able to tell the companions that he believes the Werewolf can be dispersed if the lamp of Balti is shone onto it immediately after its material form is slain, as long as no other wolves are nearby for the spirit to jump into. More research is needed on the Gibbet King, though Saraman does mention a sword in a wight’s horde on the Barrow Downs which might be of aid.

Winter 2952/2953: Halbrog meets Gandalf briefly in Bree. Gandalf seeks the Company’s aid on matters of importance, and will see them in Rivendell that Autumn. Until then, he has urgent business of his own. Wights have been seen outside the Barrow Downs!

Spring/Summer 2953: It is time for the Company to deal with the Werewolf of Mirkwood, who is running rampage around the eaves of Mirkwood, leading a pack of hundreds of wargs. The Comapany persuade the Woodsmen and Radagast to go along with their plan, taking the lamp of Balthi, and attacking the pack, while Radagast uses his magic to separate them.

The Company take on the Werewolf, defeat it, and Miriel shines the lamp of Balthi in its face. It begs the elf for mercy, but Miriel rather mocks it, refusing, seeing the spirit needs punishment. At which point the spirit of the werewolf jumps into Miriel! The wood elf is able to trap it for now within herself.

The group travel to see Beorn for help with Miriel’s problem. Beorn takes them into the misty mountains, where they see a mysterious hunter who takes away the werewolf spirit…and Beorn as well. The Company travel back to break the news to the Beornings and deal with the delicate issue of leadership.

On the way they sense one of the Nazgul in the distance and see a large force of orcs and trolls coming down from the Misty Mountains into Beorning lands. They bury most of the force with a carefully crafted landslide, and intend to fight the vanguard of the force who were ahead of the slide, but are forced to flee.

Comments on: "The One Ring: The Tale of the Years" (3)

  1. How many sessions does this describe?

    • doctormitch said:

      Six “seasons”, each consisting of four game sessions. The recap was my way of getting ready for season seven.

  2. Lovely lovely lovely.

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